How to Play

Learn on the field, or find an answer in the written guide.

Interactive tutorials

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Written guide

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Athlete guideTake a guided tour
Getting started

Create your athlete

Choose a position, an archetype and where to spend your points.

  1. Choose a Player slot

    You have two character slots. Each can hold an athlete or a General Manager; you can have both roles on one account.

  2. Pick your position and archetype

    Your position sets your job on the field. Your archetype helps its suited attributes train faster—it doesn’t give them a higher starting rating.

  3. Build your starting attributes

    Every attribute starts at 20. Spend 150 points; raising an already-high rating costs more. Ratings cap at 100. shows which ones your position uses and what each does.

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